My Game Development Projects

EndlessRun - in development

From Corona to Unity - Set to release in September 2017

An Endless Run is a project I started right after the release of Koschei. I used Corona SDK and some free art to create a prototype. A number of videos documenting my work process are available on my YouTube channel.

At this point I have a working prototype in Corona SDK. But instead of contunuing to work in Corona, I decided to redo this project in Unity to properly learn to work with Unity engine.


Some of character's animations for this project created in Maya are available on my Instagram.

Character Run, Jump and Fall ahimation, Character Face animation.

I'm releasing the game design document for this game alongside its beta-version, so stay tunned.

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Inga Pflaumer

Game Designer, Game Developer, Web Developer, Project Manager, Storyteller, Composer, 3d Modeller and Animator.

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