I started my career studing music theory at college, planning to make a career in composition and as a music critic.
After several publications of my reviews in different newspapers, I found a job as a journalist. It was the beginning of the web-journalism, and from there I moved on to web content development and management.
In 2009 I published my first print book, followed by other 8 books throughout 2012.
Most of my books were published by ROSMAN publishing house. There I became a team leader of Podruzhki.ru project - a social network for teenage girls. In this role I managed a team of content managers and developers. My responsibilities included audience and market research, and working with product owners and development team to produce technical requirements and build new features.
In March 2016 I released my first indie game called Koschei the Deathless, built with Corona SDK and available on App Store now. In March 2017 I released my second game Knitted adventures on AppStore and PlayStore. Now I am working on my Unity project, planning to release it in 2017.
I'm doing some Node.js work as a freelancer, building features for Shopify stores.Download CV
PHP, HTML, CSS, Node.js, Shopify, Wordpress, Laravel. Developed a number of websites to support various projects, including online social network AniYou.com
Active in development community. Gave a talk at Women Who Code in January 2017. Organiser of Sydney Unity Game Dev meetup.
13 books published on paper and online, with over 250k print copies.
A degree in Music Theory. Play violin and piano. Experience in composition and instrumentation.